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Heroes and generals change faction
Heroes and generals change faction










heroes and generals change faction

These teams must then fight for control over three control points (01, 02, and 03). Skirmishes consist of two teams that each have a spawn point. Skirmishes are basic games that can be played by any character that has reached Rank I (i.e. This unlocks the Assault maps, after which all soldiers owned by that player can play Assault, regardless of rank. Assault cannot be played by players until their player level is IV. The offensive team wins if it captures all main control points, while the defensive team can win by either holding out with all main control points until a timer runs out, or capturing all the offensive team's control points. These main control points are linked by smaller strategic positions that must be taken prior to the next successive point being eligible for capture. The goal of the offensive team is to seize two or three (depending on the map) main control points, while the defensive team has to defend those points. In assault, one team will be defending from an offensive team, or in rare cases, two offensive teams. The game features four game modes for the FPS aspect of the game: Assault, Skirmish, Encounter, and Tank versus Tank. Players will encounter a variety of terrain, from fields and countryside to large cities. Tactical decisions made by players of officer rank in a real-time strategy part of the game, conducted through a Risk-like map of the European Theatre, affect reinforcements and logistics in FPS battles. The game includes period tanks, planes, and land vehicles. Teams will always consist of soldiers from the same nation, unlike some World War II games that have teams of mixed nationalities (i.e. Tank versus Tank rounds use the rules of Encounter games, but players are restricted to playing with tanks.

heroes and generals change faction

In the Assault game mode, the same rules apply, except players can also spawn on control points captured by their team. In the Skirmish and Encounter game modes, the player must click on the spawn point of their team (based on nation) and can choose whether to spawn on foot or in a vehicle teams win by successfully holding one control point (in Encounter) or three points (in Skirmish) until a bar at the top of players' screens for each team fills. When entering a battle, the player is presented with an interactive map, showing terrain and which team controls which control points. Playing with a soldier increases that soldier's rank and unlocks new weapons and "badges," which can be equipped to provide bonuses in-game. Upon players reaching higher levels, they unlock the ability to participate in other game modes and recruit soldiers of other classes (pilot, tanker, recon, and paratrooper). These soldiers are equipped with a default rifle and can play the Encounter game mode immediately. The player starts with an infantry soldier from each faction (United States, Soviet Union, Germany) and can buy additional soldiers with in-game credits.












Heroes and generals change faction